![]() It’s an interesting read to see the kinds of challenges a project like this poses for an individual modder, though. ![]() Hallada goes into the technical details of creating Modmapper and its site in the post, the ins and outs of which I admit are way beyond me. The site the tool resides on has been getting around 7,500 visitors each month. Modmapper’s been garnering praise from Skyrim’s modding community since it was released back in March. “With that database I can power the website which visualizes how popular cells are in aggregate as well as allow the user to drill down to individual cells, mods, or plugins to find potential conflicts without ever having to download files themselves,” Hallada said. Modmapper was (dragon)born from that process. Rather than mucking about with tools such as TESSEdit to work through and resolve mod conflicts, Hallada decided to create something to find conflicts across as many mods as possible. ![]() ![]() “After over a decade of modifications, there could be conflicts with hundreds of mods in any area I chose which could cause issues like multiple buildings overlapping or terrain changes causing floating rocks and trees,” Hallada said on his blog earlier this week. Hallada got the idea for Modmapper while searching for places in Skyrim to create mods for that hadn’t already been shown a lot of attention.
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